๐๐๐๐ ๐๐๐๐๐๐๐๐ || ๐๐๐ ๐๐ ๐๐๐ ๐๐๐๐ ๐๐๐๐๐๐๐๐๐๐ ๐๐๐๐๐ ๐๐๐๐๐๐๐๐๐๐๐

Hello Everyone! Hope you all are doing amazing and welcome to another #Splinterlands post.
Today I decided to do another #Splinterlands card spotlight, and this time I wanted to talk about a card that honestly doesn't get discussed enough.
The card is, Lord Thanalor.
At first glance, this card looks like one of those expensive legendary support cards that you probably ignore because of the high mana cost.
But after actually taking some time to look at his abilities and using him in a few battles, I started to realize that Lord Thanalor can be really annoying for your opponent if used correctly.
And honestly? I think this card deserves way more attention.

๐๐จ๐จ๐ค๐ข๐ง๐ ๐๐ญ ๐๐ก๐ ๐๐ญ๐๐ญ๐ฌ
So first, let's look at the basic stats.
Mana Cost: 12
Magic Attack: 4
Health: 10
Armor: 2
Speed: 4
Now, 12 mana is definitely expensive.
But then I realized something.
For a support-focused legendary, having 4 magic damage, 10 health, and 4 speed is actually pretty solid.
This isn't a weak support card hiding behind your frontline.
This thing can actually contribute to the battle while buffing your whole team.
๐๐๐ข๐ฅ๐ข๐ญ๐ฒ ๐: ๐๐ฆ๐ฉ๐ฅ๐ข๐๐ฒ
Amplify: Increases damage of Retaliate, Corrosive Ward, Magic Reflect, Return Fire, and Thorns for all friendly units by 1.

This increases damage from:
Thorns
Return Fire
Magic Reflect
Retaliate
Corrosive Ward
Honestly, Amplify is one of those abilities that doesn't always look amazing on paper.
But whenever your opponent attacks into reflect damage builds, they suddenly realize how painful it actually is.
If you're running tanks with Thorns or units with Magic Reflect, this ability becomes incredibly valuable.
๐๐๐ข๐ฅ๐ข๐ญ๐ฒ ๐: ๐๐๐๐ฏ๐๐ง๐ ๐๐ซ
Scavenger: +1 health and max health each time any unit is defeated.

Every time any unit dies on the battlefield, Lord Thanalor gains:
+1 Health
+1 Maximum Health
This is honestly one of my favorite abilities.
Because long battles happen all the time in #Splinterlands.
And once units start dying, Lord Thanalor slowly becomes an absolute monster.
I've seen Scavenger units survive way longer than expected simply because they kept gaining health throughout the battle.
๐๐๐ข๐ฅ๐ข๐ญ๐ฒ ๐: ๐๐ฎ๐ฌ๐ญ
Rust: -2 armor to all enemy units.

This ability reduces all enemy armor by 2.
Now this might not sound crazy at first.
But against armor-heavy teams?
It's actually huge.
A lot of players rely on armor buffs and defensive strategies.
Removing enemy armor immediately allows your attackers to start hitting health faster.
And that can completely change a battle.
๐๐๐๐๐๐๐๐๐๐
After spending some time using Lord Thanalor, I honestly think this card is pretty underrated.
He's not flashy.
He's not one of those cards that instantly destroys the enemy team.
But what he does do is make your entire strategy stronger.
And sometimes, those support cards end up being the real MVPs.
Will I use Lord Thanalor every match?
Definitely not.
Will I use him again in high mana battles?
Absolutely.
I think I was sleeping on this card for way too long.
Anyway thats it for todayโs #Splinterlands grind. Please do give your reviews in the comments section below. I would really appreciate it :)
I'll be back with another one soon. So do follow me if you want to stay updated. Till then, Stay Happy and Stay Hydrated.
THUMBNAIL IS EDITED IN CANVA
IMAGE SOURCE IS GIVEN BELOW
!PIZZA
!LOLZ
Congratulations @rookie2001! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)
Your next target is to reach 12000 upvotes.
You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word
STOPCheck out our last posts:
Sending you a tip point.
Please take a moment to vote on the ecency proposal. Your vote means a lot to us.
https://ecency.com/proposals/379%0A%0A