RE: Splinterlands | Why Green Candles Matter Most !
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Very interesting ideas! The card-burning benefits are interesting, also the extra energy part.
In general, there always needs to be a balance between rewards for those who hold SPS, without giving too much advantage. Right now, I see the gameplay quite balanced with a good mix of pay to win and play to win - you can have fun without the OP cards, but you'll probably not play as high or win against them. But it doesn't destroy the fun of the game.
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The way I see it is that Splinterlands is the most fun when everyone plays on a level playing field and a game mode should be introduced which makes that happen. Once you have a collection and the needed SPS stake, and play at the higher levels the pay2win is kind of 'acceptable'. for new players though I feel it's all way too much and I understand why nobody that checks out the game ends up getting in. I also don't think the next player experience will change that unless people feel the hype of the big green candles.