Solace Ashinach Is Dangerous Against Ranged Teams : A Strong Counter Tank in Splinterlands

In low mana battles the thing I like the most is that you use more monsters. You get a chance to select more units because of this you become familiar with more monsters and you get to learn a lot.
I got another victory in a low mana battle and the good thing is that now my hero selection in low mana battles has become much better. In this battle I selected 6 units in which I chose monsters with a combination of abilities. I selected support, tank, carry and secondary tank.
This battle was very interesting. It was like one monster of mine kept eliminating one enemy monster. The fight was very tough but in the end SOLACE ASHINACH made an excellent entry and changed the result of the battle.

Yes today I want to talk about this monster. I will explain this monster abilities and positioning which will be very helpful in many battles. Solace Ashinach has very good abilities and this is my first time getting familiar with this monster.
This is a legendary monster from the dragon splinter and it performs very well in any dragon team. Its mana cost is 4 and you can easily use it in mid to low mana battles.
Its biggest ability is that it has Return Fire at all levels. When it is hit by any ranged attack, Solace returns fire damage back. On every hit it returns 50% extra damage which makes this monster dangerous.

You can use this monster as a secondary tank and its role is to keep dealing damage. It is better to place it in mid positions. Not too much in front and not too much in the backline. If you place it in the middle with support on one side and a tank on the other side it becomes a deadly monster.
With decent health and strong melee damage this monster will fight for a long time. It will stay in the battle for a long time and punish enemy units well especially ranged attackers because it returns damage back and increases it by 50%.
Solace Ashinach is a situational counter tank monster and its main job is to punish ranged attackers through the Return Fire ability. It absorbs damage and converts it into health usage. With strong melee damage it handles battles very well.
Another good thing about this monster is that you can use it in any position. You can use it on the frontline as a tank hero, in the mid position as situational and in the backline if you already have many tank heroes.

This monster has high health but low armor so selecting an armored hero with this monster can make a good combination. It performs best when the enemy has multiple ranged attackers. The more hits this monster takes the more damage it keeps returning.
Like other monsters it also has some weaknesses. First it cannot be selected in high mana battles. If the enemy has magic monsters this monster becomes weak. Its speed is slow compared to other monsters, it misses attacks more often and its armor is 0.
Have you ever used this monster? Tell us about any one ability. I will be glad to see your answers in the comment section.
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IMAGE TAKEN FROM CANVA SPLINTERLANDS
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